I graduated from the Rhode Island School of Design in 1992 with a BFA in Printmaking, then drove cross country to settle in San Francisco just as everyone was becoming aware of the Internet.
I learned HTML and PhotoShop and got to work. Hollywood and the music industry were spending loads of money trying to conquer this new landscape. I worked with some innovative teams to create engaging experiences and deliver them to users through dial-up connections.

Highlight: Discovery Channel Planet Explorer (Prophet Communications/frog design SF)
Client goal: re-use production assets to build an immersive interactive game online to promote the release of a CD-ROM game.
Discovery Channel Planet Explorer e01 sketch Discovery Channel Planet Explorer e01 environment Discovery Channel Planet Explorer e01 environment sketch Discovery Channel Planet Explorer e02 opening scene Discovery Channel Planet Explorer e04 dervish scene Discovery Channel Planet Explorer e05 opening scene Discovery Channel Planet Explorer e05 sketch Discovery Channel Planet Explorer e06 opening scene
I served as project manager and co-designer/developer. We created six interactive episodes with soundtrack, storyline, and puzzles to reveal clues to solve a mystery.
The release of our online game proved more engaging than the CD-ROM it was promoting and resulted in Discovery Channel going back to the drawing board to re-imaging the Planet Explorer brand.