Music Overview / Project Gallery
"Havoc" CD-ROM
client: Reality Bytes
role: compose / audio engineer
challenge: Create a programmed soundtrack for an action game set in a futuristic wasteland.
features:
- original music
The setting for HAVOC is a futuristic wasteland inhabited by heavily armored vehicles. The action is fast and intense. The soundtrack is programmed into the game by creating a playlist of short looping segments. by arranging these segments, a song is created from very tiny files.

